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IN THIS POST...WE WILL LEARN TO START ALICE AND UNDERSTAND ITS WORKING
Ok... Open your alice software....NOW
You will see a screen like the one below!
You will see a number of tabs there.. like "Blank States", "Starters",etc..
Click On Starters To Proceed...You will see a screen like below..
Click on Fantasyfull(the rectangle in the picture) and then "Ok" to proceed
Wait For The Template To Load... It will look like this after it is loaded...
Click On Setup Scene to add some characters in our movie....Wait for the scene to load....
Ok.. I have marked the things 1-8. Now lets See Them..
1-6 are different classes here.. Number 1 is biped classes,i.e having two legs..Number 2 is Flyer Classes i.e the birds and other flying objects...Number 3 prop classes, which contains all the props that we need...Number 4 is quadruped i.e which contains objects having 4 legs .. Number 5 is the Swimmer Class i.e the objects which can swim like fishes..and last number 6 is the class which includes transport vehicles...
Number 7 takes you back to the same place from where we had started or look at image number 3.
Number 8 is used to run the animation program which we will need later!!
THIS IS ALL FOR THE FIRST ALICE POST! WE WILL CONTINUE IN THE NEXT POST!!
IN THIS POST...WE WILL LEARN TO START ALICE AND UNDERSTAND ITS WORKING
Ok... Open your alice software....NOW
You will see a screen like the one below!
You will see a number of tabs there.. like "Blank States", "Starters",etc..
Click On Starters To Proceed...You will see a screen like below..
Click on Fantasyfull(the rectangle in the picture) and then "Ok" to proceed
Wait For The Template To Load... It will look like this after it is loaded...
Click On Setup Scene to add some characters in our movie....Wait for the scene to load....
Ok.. I have marked the things 1-8. Now lets See Them..
1-6 are different classes here.. Number 1 is biped classes,i.e having two legs..Number 2 is Flyer Classes i.e the birds and other flying objects...Number 3 prop classes, which contains all the props that we need...Number 4 is quadruped i.e which contains objects having 4 legs .. Number 5 is the Swimmer Class i.e the objects which can swim like fishes..and last number 6 is the class which includes transport vehicles...
Number 7 takes you back to the same place from where we had started or look at image number 3.
Number 8 is used to run the animation program which we will need later!!
THIS IS ALL FOR THE FIRST ALICE POST! WE WILL CONTINUE IN THE NEXT POST!!




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